Tagged “unity”
-
UberLogger - Redux
Originally published here. Having not touched UberLogger framework/) for a while, two users contacted me this week with some very decent feature requests (thanks Steve and Gavin!). What should have...
-
UberAudio - an improved audio workflow for Unity
Originally published here. A few months ago I decided to rewrite/tidy-up and open-source a bunch of Unity add-ons I've written and regularly use. First up was UberLogger, a drop-in replacement...
-
UberLogger - a replacement Unity console and logging framework
Originally published here. I've been using Unity for a few years now and have developed a deep and unhealthy love for it. As a game development framework it's easily the...
-
Compiling Unity projects from within Emacs
Originally published here. I'm often asked how I get Emacs to compile up Unity projects*, and I thought it would be worthwhile writing a proper post on what I've done...
-
My new +3 helm of swooping
Originally published here. I've been working on a post about game design. I've recently (re)learned lots of fun things about game prototyping, the importance of identifying and maintaining a game's...
-
C# Autocompletion in Emacs
Originally published here. Since LSP servers became a thing, the answer to all of this now is 'use eglot'. Just a quickie. The family are in Cornwall, so I was...
See all tags.